State¶
The State module holds all classes and structs related to the state of a single run of nTiled.
The state itself does not contain any functions and merely serves as a datastructure on which each component of nTiled act.
It has been separeted in several sections in order to decrease coupling within nTiled.
State API¶
- struct
nTiled::state::State
- struct
nTiled::state::Log
- struct
nTiled::state::Shading
- class
nTiled::state::TextureCatalog
- struct
nTiled::state::View
- struct
nTiled::state::ViewOutput
- enum class
nTiled::state::OutputType
- State*
nTiled::state::constructStateFromJson()
- void
nTiled::state::parseLights()
- void
nTiled::state::parseGeometry()
- std::vector<glm::mat4>
nTiled::state::readCameraFrames()